Moss slime, three-quarter viewPerspective
GAMES / AI-GENERATEDV1.0

Moss slime

A squishy forest mob with a tiny sprout.

MobCreatureForest

A rounded forest slime with a softly scalloped base, a simple face, and two little leaves. The body shape is generated by deforming a sphere, while the eyes and sprout are separate meshes. A static, opaque character concept for a cozy game or tabletop scene.

Free to use & adapt · CC BY 4.0
11Mesh parts
11.8kTriangles
3File formats

Model details

Dimensions (W × D × H)58 × 51.4 × 59.1 mm
Model complexitySimple
Mesh parts11 separate meshes
Triangle count11,800
Coordinate systemMillimetres · Y up
Created withAI · Shared by Joshua
Added to the collection9 September 2026
LicenseCreative Commons BY 4.0 ↗

A starting point for making. These are original concept models. Check dimensions, tolerances, mesh intersections, and material suitability before fabrication. Assembly exports contain multiple parts; separate and prepare them in your CAD or slicing tool.

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Choose a format for your workflow. Every file is free, with attribution to joshua.plus/cad.

STLTriangle mesh · 576 KB
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OBJObject geometry · 999 KB
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GLB3D model with materials · 290 KB
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Editable sourceParametric TypeScript · All models
Source

STL files are unitless. Import at millimetre scale. Source uses Three.js; see the source guide for editing and regenerating models.